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    <title>love-notes</title>
    <link>https://ada-lovecraft.github.io/</link>
    <description>Recent content on love-notes</description>
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    <lastBuildDate>Thu, 10 Aug 2017 20:44:11 -0500</lastBuildDate>
    
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      <title>Geopositional Deltas Expressed As Meters</title>
      <link>https://ada-lovecraft.github.io/post/geopositional-deltas-expressed-as-meters/</link>
      <pubDate>Thu, 10 Aug 2017 20:44:11 -0500</pubDate>
      
      <guid>https://ada-lovecraft.github.io/post/geopositional-deltas-expressed-as-meters/</guid>
      <description>Algorithm to achieve 1m of displacement as Degrees of Latitude and Longitude North/South Deltas: This conversion is static no matter where you are on earth
=&amp;gt; 1Lat = 110.574km
1Lat = 110574m
1m = 0.00000904371732957115 Lat
therefore a delta can be calculated by the following algorithm:
const METERS_TO_LATITUDE = 0.00000904371732957115 const latitudeDelta = meters =&amp;gt; meters * METERS_TO_LATITUDE  East/West Deltas This is not as straight forward. Degrees of Longitude (Lon) have to be calculated based on positioning on Earth.</description>
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    <item>
      <title>But I Don&#39;t Wanna: Part 2</title>
      <link>https://ada-lovecraft.github.io/post/but-i-dont-wanna-part-2/</link>
      <pubDate>Thu, 13 Jul 2017 15:44:11 -0500</pubDate>
      
      <guid>https://ada-lovecraft.github.io/post/but-i-dont-wanna-part-2/</guid>
      <description>Part Two: wtf is =&amp;gt; all about?&amp;rsquo; Let me introduce you to the arrow operator. You&amp;rsquo;ve probably seen this little guy hanging around code you&amp;rsquo;ve seen online and thought to yourself:
I can assure you, without a doubt, that the arrow operator is not your nemesis. In fact, I&amp;rsquo;m willing to bet she&amp;rsquo;s about to become your best friend. =&amp;gt; is, in my opinion, the single most important addition to javascript in ES6.</description>
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    <item>
      <title>But I Don&#39;t Wanna: Part 1</title>
      <link>https://ada-lovecraft.github.io/post/but-i-dont-wanna-part-1/</link>
      <pubDate>Tue, 11 Jul 2017 13:55:11 -0500</pubDate>
      
      <guid>https://ada-lovecraft.github.io/post/but-i-dont-wanna-part-1/</guid>
      <description>Part One: Getting Started First Things First: Everything&amp;rsquo;s Gonna Be Just Fine Hey, remember when ES6 first started coming on the scene and you were like:
It started gaining traction, new libraries were being written in it, yet still you were like:
Then friends, family, co-workers, and YouTube subscribers all started using it, and yet&amp;hellip;
It&amp;rsquo;s ok, little bird. I&amp;rsquo;m gonna tell you a secret:
 The most commonly used ES6 features are little more than shorthand syntax for the language you already know and love.</description>
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    <item>
      <title></title>
      <link>https://ada-lovecraft.github.io/posts/wave-function-collapse-research/</link>
      <pubDate>Mon, 22 May 2017 05:01:48 -0500</pubDate>
      
      <guid>https://ada-lovecraft.github.io/posts/wave-function-collapse-research/</guid>
      <description></description>
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    <item>
      <title>mode-seven.js: A 2D Canvas Experiment</title>
      <link>https://ada-lovecraft.github.io/post/mode-seven/</link>
      <pubDate>Mon, 08 May 2017 02:50:32 -0500</pubDate>
      
      <guid>https://ada-lovecraft.github.io/post/mode-seven/</guid>
      <description>If you don&amp;rsquo;t know what Mode-7 is, then allow me a moment to enlighten you (well, allow me to copy the summary from Wikipedia).
 Mode 7 is a graphics mode on the Super NES video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects is the application of a perspective effect on a background layer by scaling and rotating the background layer in this manner.</description>
    </item>
    
    <item>
      <title>The Unbearable Lightness of Using `const`</title>
      <link>https://ada-lovecraft.github.io/post/the-unbearable-lightness-of-using-const/</link>
      <pubDate>Tue, 02 May 2017 02:43:06 -0500</pubDate>
      
      <guid>https://ada-lovecraft.github.io/post/the-unbearable-lightness-of-using-const/</guid>
      <description>It has recently come to my attention that there is some confusion in the javascript community as to the usage of const. If you&amp;rsquo;ll allow me a few minutes and artistic license to butcher the -actual- underpinnings of memory management and registration in the V8 engine, I&amp;rsquo;ll attempt to explain how const operates at the lowest-level possible. But know now, If you&amp;rsquo;re looking for a simple answer regarding when to use const, well, buddy, this isn&amp;rsquo;t the article for you.</description>
    </item>
    
    <item>
      <title>hello, world!</title>
      <link>https://ada-lovecraft.github.io/post/hello-world/</link>
      <pubDate>Tue, 25 Apr 2017 23:48:11 -0500</pubDate>
      
      <guid>https://ada-lovecraft.github.io/post/hello-world/</guid>
      <description>I&amp;rsquo;m back!
And just trying to get my code highlighting done properly&amp;hellip;
import remark from &#39;remark&#39; import html from &#39;remark-html&#39; import visit from &#39;unist-util-visit&#39; import u from &#39;unist-builder&#39; import jetpack from &#39;fs-jetpack&#39; import debug from &#39;debug&#39; import fmt from &#39;fmt-obj&#39; import {truncValues, none} from &#39;./utils&#39; import reporter from &#39;vfile-reporter&#39; import CodeStore from &#39;./CodeStore&#39; import LoveNotes from &#39;./LoveNotes&#39; const fs = jetpack const log = debug(&#39;love-notes:log&#39;) const err = debug(&#39;love-notes:err&#39;) function process(fptr) { log(&#39;fptr:&#39;, fptr) const contents = fs.</description>
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    <item>
      <title>Hi. I&#39;m Ada.</title>
      <link>https://ada-lovecraft.github.io/about/</link>
      <pubDate>Wed, 09 Apr 2014 00:00:00 +0000</pubDate>
      
      <guid>https://ada-lovecraft.github.io/about/</guid>
      <description>I write and write about code.
I&amp;rsquo;ve done some things (which I&amp;rsquo;ll fill in later):
Check out my codepen profile
I&amp;rsquo;m currently hire-able.
Email me: ada[at]codevinsky[dot]com</description>
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